Et af de nye maps, som blev tilføjet til udvalget ved ESL One Cologne, har været en tur til stylist, da der er lavet en række ændringer ved de_overpass. Disse er baseret på respons og observationer fra den seneste major og udkom i en opdatering fra et par dage siden.

Derudover har mirage og den foretrukne sniper også været en tur under luppen, hvor især sidstnævntes ændringer skabte debat.

[GAMEPLAY]
- Added positional audio support for players using Mumble voice chat.
- Fixed case where sniper scope blur was not accurately representing full sniper weapon inaccuracy when scoped.
- Fixed a bug where in some cases a bullet didn’t know it had penetrated a player hitbox if it started by penetrating another surface first and hadn’t exited before “hitting” the hitbox.
- Fixed weapon damage falloff distances getting reset every time a surface was penetrated, which allowed weapons to shoot farther than they should if they penetrated an object first (like the sawedoff).
- Terminated birthday party.
- Increased Zeus price to 400.

[MISC]
- Fixed a regression with fov_cs_debug convar.

[MAPS]
- Mirage
– Removed various unintended boost-spots
– Moved some flowers at top of mid

- Overpass
– Updated based on feedback and observations from ESL One Cologne
— Removed tall sandbags near Bombsite B which could be used to two-man boost onto and peek/shoot into T water
— Added a intended boost spot in its place, where you can two-man boost. Wall near position is bangable from both sides.
— Removed boost on green wall in playground
— Removed position on toilet mid entrance which could be used to get an angle on toilet entrance
— Fixed some spots where C4 could get stuck
— Removed grass on low cover near Bombsite A which obstructed peeking
— Changed some textures and lighting to improve visibility and reduce environment noise
— Moved lightpost at entrance to Bombsite A to remove gap
— Closed off hut at Bombsite A
— Railing outside of squeaky door no longer blocks bullets or grenades

- Rush
– Various balance tweaks, optimizations and bug fixes

- Insertion
– Added unique sounds for each spawn

Der gik dog ikke længere end én dag, før de ovennævnte ændringer blev suppleret med endnu flere til spillets snipere.

[GAMEPLAY]
- Scaled back scope effects for AWP and SSG08, now that it uses accurate accuracy/recoil values.
- Fixed scope zoom pops in various places (on ladders, etc).
- Removed scope effect view fov scaling that used to match incorrect accuracy values (was in 8/27/14 patch).

For de spillere som er glade for fest og farver, er det nu slut med balloner og konfetti, da CS:GOs fødselsdag er slut.